Chavez Grass
VET - Chavez Grass Objects for Editor
3 styles of 3 each (Straight w bend, Sloped w bend, and circular)
1. Place BES's in Levels->Mapname->OBJ folder
2. Place textures in Levels->Mapname->Tex folder
3. Open Editor
4. Click Tools -> Rebuild TexDb
5. Click File -> Open -> Mapname.sco
6. In Editor Panel -> Database -> Current Level -> OBJ(ECTS) will be the files you are looking for...
If you can think of any other variations let me know...
http://www.freewebs.com/vietnameliteteamwork/
http://eliteteamwork.proboards.com/index.cgi?
Chavez_US (Rick)
3 styles of 3 each (Straight w bend, Sloped w bend, and circular)
1. Place BES's in Levels->Mapname->OBJ folder
2. Place textures in Levels->Mapname->Tex folder
3. Open Editor
4. Click Tools -> Rebuild TexDb
5. Click File -> Open -> Mapname.sco
6. In Editor Panel -> Database -> Current Level -> OBJ(ECTS) will be the files you are looking for...
If you can think of any other variations let me know...
http://www.freewebs.com/vietnameliteteamwork/
http://eliteteamwork.proboards.com/index.cgi?
Chavez_US (Rick)
• Uploaded 01.04.2012 Brody • Size 549.43 Kb